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Monday, September 3, 2007
Game Hacks: Super Mario Autopilot
Game hacker has designed levels which can be completed without touching the game controller. The result ends up looking a bit like a Rube Goldberg contraption crossed with Pixelated Ballet.
Here's a Rube Goldberg contraption:
To reiterate, Mario isn't being controlled by anyone - he's just being pushed along by game elements - bouncing, getting pushed, etc. It's pretty cool.
Here's another, even more elaborate (check out the shell action!) Mario World hack:
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1 comment:
that is some crazy stuff... especially the second one, insane timing with the turtleshells (especially when they end up encased in blocks)
Sort of like Wargames, I imagine -- the only way to win is to not play.
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